﻿// <copyright file="AssemblyInfo.cs" company="Soumya Chattopadhyay">
// Copyright (c) 2010 All Right Reserved
// </copyright>
// <disclaimer> This software is intented for educational purposes only and not for 
// commerical or prodution use. The software is provided "as is", without warranty 
// of any kind, express or implied, including but not limited to the warranties of 
// merchantability, fitness for a particular purpose and noninfringement. In no event 
// shall the author(s) or copyright holder(s) be liable for any claim, damages or other 
// liability, whether in an action of contract, tort or otherwise, arising from, out of 
// or in connection with the software or the use or other dealings in the software.
// </disclaimer>

using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("TFSDashboard")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft IT")]
[assembly: AssemblyProduct("TFSDashboard")]
[assembly: AssemblyCopyright("Copyright © Microsoft IT 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

////In order to begin building localizable applications, set 
////<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
////inside a <PropertyGroup>.  For example, if you are using US english
////in your source files, set the <UICulture> to en-US.  Then uncomment
////the NeutralResourceLanguage attribute below.  Update the "en-US" in
////the line below to match the UICulture setting in the project file.

////[assembly: NeutralResourcesLanguage("en-US" , UltimateResourceFallbackLocation.MainAssembly)]

[assembly: ThemeInfo(
    ////where theme specific resource dictionaries are located
    ////(used if a resource is not found in the page, 
    //// or application resource dictionaries)
    ResourceDictionaryLocation.None,
    ////where the generic resource dictionary is located
    ////(used if a resource is not found in the page, 
    //// app, or any theme specific resource dictionaries)
    ResourceDictionaryLocation.SourceAssembly)]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Build and Revision Numbers 
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
